LuaScriptContext.GetNext Method
Used to traverse tables. Returns zero if no next element was found else non zero value

GetNext(
index
as Integer)
as Integer
Parameters
- index
- index into the stack.
Returns
- Integer
- Zero if no next element was found else non zero value
Remarks
if ls.GetGlobalTable("background") then
ls.PushNil()
while ls.GetNext(1) <> 0
data = ""
if lua.IsString(-2) then
data = lua.GetString(-2,false) + ": "
end if
if lua.IsNumber(-1) then
data = data + Format(lua.GetDouble(-1,false),"#,##")
end if
MsgBox data
ls.Pop()
wend
ls.Pop()
end if
See Also
LuaScriptContext Class